Where: At the Ann Arbor District Library Downtown Branch, 343 S. Fifth Ave., Ann Arbor, MI
Try out a tabletop RPG like the latest edition of Dungeons & Dragons or something you have never heard of before. Fight the Old Ones in a time travel adventure of Lovecraftian horror. Confront the void in a lost rocketship adrift in space. Build a language and community and see how it evolves. Sessions last an hour each so you can try out lots of different games. You can also take a break from gaming and paint a free miniature at our drop-in paint-and-take. Beginners welcome!
Join any of 14 tables of RPGs happening at the same time, running in 60-minute rotating sessions. Sign up starts at noon in the downtown lobby. Play the following games run by an amazing team of volunteer game masters:
GAMES AT MINI RPG FEST
Dungeons & Dragons—The fantasy game that started it all, now in its 5th edition.
For the Queen is a tale of love set in a land of peril. This is a card-based story-building game that you and up to five other players can begin playing in minutes. Choose your queen and use the prompt cards to collaboratively tell a story of love, betrayal, doubt, and devotion.
Blades in the Dark is a game about a gang of criminals seeking their fortunes on the haunted streets. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had if you’re bold enough.
Heart: The City Beneath calls out to the strange and desperate characters known as delvers to explore the underground city called the Heart. Don’t go mad before you find the objects you are searching for…
Dungeon World takes classic fantasy and approaches it with new rules that are easy to learn. Players will develop their characters and backstory using a variant of mad libs.
No Thank You, Evil is a creative game of make-believe, adventure, and storytelling. Characters are based on descriptive terms used to stir your imagination. This is a a great introduction to RPGs. Designed for kids age 5-11 but their grownups must be present during the game.
Dialect is a game about language and how it dies. This GM-less game is about an isolated community, their language, and what it means for that language to be lost. In this game, you’ll tell the story of the word creation by building the language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world. Players take away both the story they’ve told and the dialect they’ve built together. Great for people who love collaborating on ideas and building things together.
When all the adults are away, it’s up to the Hero Kids to take action. What will they do when a talking crow shows up asking for help to save a local wizard trapped in his tower? It’s up to the kids to rescue him! Designed for kids age 5-11 but their grownups must be present during the game.
Mothership is a sci-fi horror roleplaying game where you and your crew try to survive in the most inhospitable environment in the universe: outer space!
In Fate of Cthulhu, the Great Old Ones have reached out from the future and into our present to corrupt the timeline and bring on the apocalypse. Only a small and battered resistance effort mounted by time-travelers and present-day heroes stands in their way.
Dungeon Crawl Classics is a sword & sorcery RPG with streamlined rules and all the flavor of classic fantasy authors: Fritz Leiber, Lord Dunsany, Michael Moorcock, Robert E. Howard, Jack Vance, Leigh Brackett, and more.
Honey Heist is a 1-page RPG about being a bear (that may or may not be wearing a fancy hat) while trying to make off with all the honey.
Monster of the Week Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. Inspired by shows like Buffy, X-Files, and Supernatural.
A Bus Ride You are on a bus traveling from town to town across the Midwest, when the bus breaks down, leaving you in the middle of nowhere while something strange is going on. Socialize, figure out what’s going on or just get the bus fixed so you can move on with your lives. This game will be run systemless – no dice, character stats or tokens, just the GM-PC conversation cycle.